Skinned Decal Component 3.0 is released!
Major update with a lots of new features.
1 min to read
Release Notes:
- Overlay Blend Mode
- Internal rework of Spawn Decal
- Performance Improvements
- New sampler functions:
- Save Sampler
- Load Sampler
- Get Sampler State
- Set Sampler State
- New Documentation
- New Example project
- Translucent Blend mode is now depreciated.
If you are using Material Blend you will need to change the blend mode from Overlay to Material after the update since the blend mode selection is changed. This update is for Unreal Engine 5 only